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Donut
Fluffy Donut Shape

My 3D Assets

Weekly Development Blog for GAM 507 Assignment

This is where you'll see what I have created for the game and what I want to showcase as my best work for this project and making Sanctum Infernum

As an Environmental artist I have had a lot of ups and downs in creating the map, the assets, and overall making everything match and fit the style of the game. In this Blog I will show the good and bad parts of this development process and what I have learnt along the way for AAA standard.

My Best Work

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