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My 3D Assets
Weekly Development Blog for GAM 507 Assignment
This is where you'll see what I have created for the game and what I want to showcase as my best work for this project and making Sanctum Infernum
As an Environmental artist I have had a lot of ups and downs in creating the map, the assets, and overall making everything match and fit the style of the game. In this Blog I will show the good and bad parts of this development process and what I have learnt along the way for AAA standard.
My Best Work




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